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Gravity Rush 1&2

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1 Gravity Rush 1&2 on Mon Jul 31, 2017 5:54 am

Birdman


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Here's some GR2 stuff I've been working on. As you can see, I love using Jupiter's Debris Ball. It's quite slow and doesn't move in like other stasis moves, so it has to be set up properly on these bosses. I originally made these to counter claims that Jupiter style was useless.

Kali Jupiter Guard Debris Ball setup.


Kali Normal+Jupiter Style Charged Debris Ball Setup.


Kali Normal+Jupiter Style Charged Debris Ball Setup 2


Durga Lunar+Jupiter Style Charged Debris Ball Setup


Kali 2x Charged Debris Ball Strategy.


Permet Lunar+Jupiter Style Charged Debris Ball Strategy


Style Switching Combo into Debris Ball on Kali


Delta 1&2 - Debris Ball Strategy


Delta 1&2 - Debris Ball Strategy 2



Last edited by Royta/Raeng on Wed Aug 02, 2017 10:02 am; edited 1 time in total (Reason for editing : Edited Topic Title)

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2 Re: Gravity Rush 1&2 on Mon Jul 31, 2017 8:32 am

Cheers for the share Bird, looks good. I don't know the game (outside of some demo play of the first one on the VITA way back) but I never saw it in this light. Looking good!

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3 Re: Gravity Rush 1&2 on Tue Aug 01, 2017 5:35 am

Rad stuff man I beat gravity rush 1 remaster recently, charming game, much more incentive than their already was for me now.

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4 Re: Gravity Rush 1&2 on Sun Aug 27, 2017 8:59 am

Birdman


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5 Re: Gravity Rush 1&2 on Wed Jan 03, 2018 1:43 pm

Apparently the servers will go offline soon, meaning you will not be able to get some costumes etc anymore.

More info here: https://kotaku.com/gravity-rush-2-players-race-to-unlock-items-ahead-of-se-1821718644?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow

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6 Re: Gravity Rush 1&2 on Wed Jan 03, 2018 2:23 pm

That sucks.

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7 Re: Gravity Rush 1&2 on Wed Jan 03, 2018 8:36 pm

Birdman


Moderator
You'll still get Dusty Tokens from chests, but you won't be able to send out the hint and have others find it. Problem is, for just finding a chest, you don't get jack shit and I think it's like 6000 for the final reward which is a talisman that gives you unlimited shift but lowered attack power.

Honestly, these devs make no sense to me. I get that for whatever reason they either can't afford to keep the servers up, or there aren't enough players to be worth it, but either way, why make people rush to unlock everything in this case? Just make everything cost 10 tokens or better yet stop being dicks and just make them available for free. Maybe they can't even afford to update.

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8 Re: Gravity Rush 1&2 on Wed Jan 03, 2018 9:41 pm

Should all be offline, seems more like a short sighted excuse for multiplayer functionality.

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9 Re: Gravity Rush 1&2 on Thu Jan 04, 2018 9:32 am

I cannot imagine why they didn't just patch in the fact that you can get the costumes offline or some stuff like that. Really rubs in just how broken 'games as a service' is to see content like this vanish.

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