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DMC5 rumors floating around

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1 DMC5 rumors floating around on Mon Nov 27, 2017 10:11 pm

Birdman


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What do you guys think?

Better yet, what would you like to see in DMC5?

I was think what it would be like if RG was always on instead of being a style.

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2 Re: DMC5 rumors floating around on Tue Nov 28, 2017 3:30 am

Ive not been concerned with rumours, I'm not that interested in a dmc5 but I'm down for it if the makers really care to make it.

DmC has parries as a default ability with no styles. I've no clue if they would keep style system as we know it or change it drastically.

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3 Re: DMC5 rumors floating around on Tue Nov 28, 2017 3:38 am

Birdman


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That's because DmC doesnt have styles. Style switching is a way to access a whole controller's worth of commands, so it might be difficult to have access to RG at all times. It would be cool to be able to RG cancel and stuff from other style's moves but it's likely not going to be possible. They've pushed the limit of inputs. I at least cant think of another way to add more commands.

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4 Re: DMC5 rumors floating around on Tue Nov 28, 2017 4:53 am

They might do that, I was thinking maybe style switching moves. I'd like it if they changed each styles uses up and have new weapons and new move sets for old ones, maybe new styles. Mix n match style moves for a custom style.

Maybe if they lowered styles to 2 at a time but i don't know if most would want to have less styles, even if it had more focus that way. I think they could make some interesting changes maybe some legit innovations.

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5 Re: DMC5 rumors floating around on Tue Nov 28, 2017 5:22 am

Birdman


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I like that idea of mixing and matching moves from different styles, kinda like what God Hand does maybe? Would probably be a balancing nightmare though, but the crap you could come up with would be insane.

I was thinking create your moveset like GH, then be able to switch to another moveset you created? I don't know if these would be good mechanics though. They could end up a mess.

I honestly can't see where they could go from DMC4 without it being more of the same.

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6 Re: DMC5 rumors floating around on Tue Nov 28, 2017 8:07 am

From what I heard of the rumors, I am quite skeptical, but hey it is more DMC so I'm game. The emphasis on cloth physics, larger world and story isn't something I welcome but they could make it work. I really like the cast anyway. That and with Dante becoming more serious we could finally see how he transforms into DMC2 Dante.

Gameplaywise I like that they are, seemingly, focusing more on the enemies this time around. Combat is only as good as the foes you use it on, and DMC was always lacking in that department.

Full leak:
(Original plan was to leak this document after PSX/Capcom Cup but details of this document started to spread like wildfire and it was only a matter of time before it got posted in less savory places without context so we are leaking this earlier than anticipated).



  • Hideaki Itsuno’s secret project for Capcom is the sequel to the original Devil May Cry series, the 5th installment. Internally it appears to be called “Devil May Cry V” instead of using the standard numeric system of the previous games (think MGS1-4 to MGSV).


RELEASE DATE AND PRODUCTION


  • The game is slated to release some time in the fiscal calendar year of 2019. That means sometime between April 2018 and March 2019. Original plan was to release it in November 2018 but the date MIGHT have been pushed back to early 2019.
  • Originally DMCV was intended to be announced at PSX but after receiving feedback on their E3 press conference, Sony decided to scale back on PSX and instead scale up E3 2018. DMCV was an unfortunate casualty of this choice and thus it’s unlikely that DMCV gets officially revealed in 2017.
  • There will be a demo for the game sometime before release.
  • Game has been in development for 2 years as of today. When it will release it will have been in development for 3 years at least. That is actually the highest time a DMC game has been in full production for. Pre-production started as early as 2015 around the time that DMC4SE finished releasing. There have been no development hiccups and as stated, the development has in fact been progressing smoothly.
  • There is some form of Playstation exclusivity involved. Sony is paying for some of the funding for the game but the extent of it is not known. Could be completely PS4 exclusive, console exclusive or timed exclusive. If the game is announced publicly then it will be at a Sony event, which is why many people thought that it was going to be at PSX.



  • Trailer has been ready for a while now. The initial trailer is 1 minute 50 seconds long (they may add new cuts to trailer to make an extended version since some time has passed from when it was made). It is mostly focused on story, characters and cutscenes. A city like setting is shown in the trailer not that different from Fortuna city in DMC4.
  • The overall game is supposed to be “ambitious” for a DMC title with a broader appeal.
  • Longest cutscene runtime of any DMC game yet.


DEVELOPMENT TEAM


  • Itsuno’s team that worked on previous DMC games and Dragon’s Dogma is working on DMCV.
  • Yuji Shimomura is returning as the cutscene director for DMCV. He worked on DMC3, DMC4 and Bayonetta cutscenes.
  • Rueben Langdon is reprising his role as Dante.
  • Johnny Young Bosch is reprising his role as Nero.
  • Dan Southworth is reprising his role as Vergil.
  • No word on the actresses who played Trish and Lady if they will be returning,
  • Onyay Pheori is helping with the soundtrack (she did the song for DMC4SE’s launch trailer).


CHARACTERS AND STORY (POTENTIALLY BIG SPOILERS!)


  • DMCV picks up the story after DMC4.
  • More than one playable character in the game, Dante is for sure playable and Nero is possibly playable as well. Up to 3 playable characters have been suggested for now.
  • This is the most serious Dante has been (a "new side" of Dante), of course not counting DMC2. Dante still plays with his enemies and has his usual over the top flair but this game is going to be more personal for him.
  • A third character is expected to be playable as well. Said to be “very powerful.” May or may not be brand new to the series.
  • No word on whether Vergil is playable or not, he will be returning although specifics on how he is returning from his death in DMC1 are unknown.
  • Trish has a prominent role to play in DMCV but no word on whether she is playable or not.
  • There will be a sequence where Nero and Vergil have a confrontation, confirming their relationship (Nero is in fact Vergil’s son as stated in the DMC3142 artbook).
  • Characters switch during key story points in the game.
  • The “Prince of Darkness” is featured as the main antagonist of the story. (Prince of Darkness title normally refers to Mundus so it might indicate his return but that title may have transferred to another character)
  • DMCV might be the end of the “sons of Sparda” storyline.


GAME PLAY/SYSTEMS


  • Hard lock on is standard.
  • Console is targeted for 60 frames per second like the previous DMC games.
  • Level design is more open than previous DMC games but not going into Souls or open world territory of level design. Movement outside of combat has been streamlined to match the open nature of the game. The structure is more open to make the experience more "smooth." Immersion is important to the team with this game.
  • Level design and exploration is more similar to Bayonetta with action set pieces thrown in there but without the QTEs. QTEs in general do not exist in DMCV thus far.
  • There is NO Stamina bar.
  • This is not a Musou game but there will be encounters where you are facing more enemies than you are used to in a DMC game.


  • There is some online integration but definitely no multiplayer PvP.
  • Dodge system is reworked and dodging in general is supposed to be a lot smoother than before (get ready to hear the word “smooth” a lot when related to DMCV).
  • Camera pulls back during big fights. The devs are really proud of the new, more dynamic camera system.
  • Animations are being improved to be less stiff. Big emphasis on cloth physics (maybe Dante’s sword might not clip through his jacket now!). Battles are beautifully animated and smooth.
  • Mission and Ranking system similar to previous DMC games and Bayonetta. There will definitely be mission/chapter selects.
  • Bosses being ramped up dramatically in DMCV. One of the boss fights moves between multiple areas of the game.
  • Style system is in for Dante - Enemies will react a bit differently to each style.
  • Style system has been streamlined to be smoother to use for the players (speculated that the style system might be tuned/reworked to make it easier to get into than in DMC4).
  • Certain styles will have advantages on certain enemies similar to DmC/DMC3 (you can use a single style on any enemy just fine).
  • More environment interactivity than any previous DMC game. This is supposed to compliment the combat system, not detract from it.
  • There is some form of dynamic environment destruction/transformation in play but not on the scale of DmC thus far.
  • While this is not an open world game, some inspirations have been taken from Dragon’s Dogma.

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7 Re: DMC5 rumors floating around on Tue Nov 28, 2017 8:56 am

Birdman


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I dont like the sound of the camera zooming out. Sounds weird. Hope they arent trying to copy the Arkham games.

Enemies reacting differently to styles sounds odd. Im not sure if that's good or bad. Sounds like you could just control them as you see fit because they will react a certain way. Need more info on this.

Who is this 'DMC community' with all this secret knowledge anyway?

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8 Re: DMC5 rumors floating around on Tue Nov 28, 2017 9:55 am

Mostly one big leaker who apparently leaked a lot more stuff that turned out to be true got his hands on this info, and shared it. We'll just have to see how this ends up being.

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9 Re: DMC5 rumors floating around on Tue Nov 28, 2017 11:33 am

This sounds great, with this im sated until actual trailers/gameplay is out, regardless we know Itsuno and crew are working on something and I have faith in them to deliver. Funny that 3 years is a lot for DMC, says a lot about the series, really impressive how well 1/3 turned out.

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10 Re: DMC5 rumors floating around on Wed Nov 29, 2017 1:31 am

On the money this guy:


Enemies reacting to styles would add a lot of meaning to switching styles. I like the sound of environment interactivity, dmc3 has the pole dance swing but that's about it, or am I mistaken?

I'm thinking it's going to be like bayo with its level structure give or take, or maybe like yakuza. Streamlined 'smooth' stuff might be more like bayo, DMC dodges and platforming has always been stiff and awkward. I have to note that DMC2 had bayo type dodges way before bayo, even the capcom nightmare before xmas game had the same dodges(actual dmc/bayo staff worked on this game)

Dynamic camera could be really good for certain areas where the camera may be awkward, DMC has always had camera issues.

I'd love if DMCV dissed DmC, Dante would have some great quips to put Dino in his place.

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11 Re: DMC5 rumors floating around on Thu Nov 30, 2017 12:18 am

Birdman


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I keep thinking about what 'reacting to styles' means.

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12 Re: DMC5 rumors floating around on Thu Nov 30, 2017 1:51 am

Probably means mobs will change their tactics and maybe gain an altered move set. Enemies might work together and gain team up attacks like the angel knights exclusive team up moves in 4. Love those knight guys.

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13 Re: DMC5 rumors floating around on Thu Nov 30, 2017 2:25 am

Birdman


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I was thinking something along those lines. It almost sounds like enemies have their own styles to a degree.

But what happens when just switch in front them? They change back and forth to counter you? Is their change strong against your current style?

We're just going to go for a stun or launcher and change as we please while they're helpless.

Im trying to think. Are there any action games with similar mechanics of enemies changing what they do based on what you do?

Off the top of my head, in Okami I know of one enemy you dont want to use fire on because it activates a super aggressive variation. But that's still more a RESULT of something you did.



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14 Re: DMC5 rumors floating around on Thu Nov 30, 2017 2:52 am

Ido the think it'll be too drastic as the info states you can still use whatever style you please against enemies. I'm sure there's one action game that has enemies changing based on players actions. Some games have enemies reading your inputs. Maybe they mean enemies will just physically react to styles and nothing more.

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15 Re: DMC5 rumors floating around on Thu Nov 30, 2017 8:53 am

I think it will just mean that the % of move usage will swap, so for instance if we grab those Sloth enemies from DMC3 (those that can teleport). If they'd use that system they would normally just attack, but if you have trickster they'd teleport more to meet your style head-on. But if you use gunslinger they might use their ranged attack more often or whatever.

I don't think they'll give enemies unique moves tied to your styles, though that would be an interesting mechanic now that I think about it. That your selected style determines the attacks you enemies have, not your own. Would make for a really weird combat game.

About enviroment, I think they mostly mean enemies hitting walls for extra damage and being able to wall run on all walls - something that was missing in 4.

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16 Re: DMC5 rumors floating around on Thu Nov 30, 2017 8:58 am

Birdman


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I was also thinking something like that Roy, but wouldn't this just make people want to avoid using certain styles? It might be fine in DMC3 where you can only use one style at a time, but if they're going with DMC4's approach of having everything at once, I can see some possible issues.

Like how would enemies have the chance to change what they're doing when you can switch styles at the tap of a button? and the fact that you can change styles mid combo.

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17 Re: DMC5 rumors floating around on Thu Nov 30, 2017 10:35 am

I do have to say one thing, I'm glad they are looking at the enemies and trying to put them on an even playing field. Enemies were way too underpowered in DMC3 and 4 compared to the bizarre stuff you could do.

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18 Re: DMC5 rumors floating around on Thu Nov 30, 2017 10:45 am

Environment interaction sounds rad, think of all the context sensitive moves dante can perform, like surfing on goons and pole dancing in 3 again.

I'm interested in this 'smoothing' of DMC, DMC has always been pretty stiff for better or for worse so I'm down for this change. Maybe dodging won't be 3 inputs that's directional sensitive.

Yeh mobs have never been the most challenging as far as action games go, compared to how challenging the 2 default goons are in GH, or the ninjas in NGB/S, "kickin ya ess" indeed.

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19 Re: DMC5 rumors floating around on Sat Dec 02, 2017 11:34 pm

Jareson

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While I would have to hunt down the sources, as far as that recent Resetera leak goes, everything falls perfectly in line with conversations with Itsuno over the past couple of years. Shortly after DMC4SE dropped, Itsuno said in an interview that if it does well, then he will be approved for DMC5, also implying pre-production had begun. That quarter, DMC4SE was the best selling game for Capcom, so that in particular lines up perfectly with the leak when it comes to timeline. In supporting evidence, Itsuno only works on two series right now, Dragon's Dogma and Devil May Cry. While there is a want for Dragon's Dogma 2, Dragon's Dogma 2 already exists in Japan via Dragon's Dogma Online, which still has a lot of demand over here to be ported, though Capcom has expressed no interest in doing so anytime son, but maybe one day. That MMO continues the plot and digs deeper into the lore while maintaining, and enhancing, core mechanics introduced in the original game. We know Itsuno is working on a new game though, so when it comes to what he could be working on, it is very very unlikely that it is DD2, so this leaves either a new IP, or DMC5 to be the front running option. All signs point to DMC5, so as of current, I will be taking these rumors as true.

There is also some more potentially supporting evidence. The idea that the game will not be revealed at PSX due to Sony wanting to release a massive amount of content at E3 2018 seems very viable. Sony has confirmed that PSX won't be as big because of this concept. Just as well, youtuber EpicNameBro recognized that the Demon's Souls servers, which are run by different companies in each country that supports them, are all shutting down February 28th, 2018, which is a month before the end of the fiscal year for most companies. Hidetaka Miyazaki in the past has said that a Demon's Souls remake is not out of the question, just very difficult. With E3 peering right around the corner of the end of the fiscal year, and with Demon's Souls servers dying, it seems likely that we may see a remake at E3. This alongside Death Stranding and DMC5 would easily be the eggs Sony needs to "win" E3 next year.

Overall, E3 2018 will be a helluva time

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20 Re: DMC5 rumors floating around on Sun Dec 03, 2017 6:34 am

Case closed, ill be glad enough just to see an official trailer, let alone gameplay. And if anyone knows DMC it's Itsuno and crew, I trust them, they've had a lot of time to redeem 4, they know they have the chance to make the next complete entry.

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21 Re: DMC5 rumors floating around on Sun Dec 03, 2017 9:52 am

I really hope it will end up being a solid title that pushes the genre forward, as we seem to have been mostly going backwards in most cases. The emphasis in the leak about graphical elements aren't that interesting to me, not as much as enemies adapting to you which still sound interesting. We'll just have to see I guess!

Itsuno is a great designer and his combat is generally second to none. I only consider Inaba (God Hand, Vanquish, MGR:R, VJ etc) his superior. Bayonetta 1 and 2 set a high standard, curious to see how Itsuno will follow up on that.

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22 Re: DMC5 rumors floating around on Sun Dec 03, 2017 10:28 am

I'll save the discussion until footage, I cant really grasp the changes until I see it, so I'll let them surprise me. So I'll come when it's time.

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23 Re: DMC5 rumors floating around on Mon Dec 04, 2017 11:49 am

It's funny I even saw whole discussions on the web on "when will this game come to the Switch". Bro, it ain't even real yet! Hahahaha.

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24 Re: DMC5 rumors floating around on Mon Dec 04, 2017 6:37 pm

Birdman


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Isn't that all Switch users ever say about anything? Lol

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25 Re: DMC5 rumors floating around on Mon Dec 04, 2017 8:54 pm

That and apparently complain about the breasts of a female character in an anime game haha. I'm shocked people act like they haven't seen this before.



On Topic: I remember having just beaten DMC3 and booting up DMC4 only to notice just...how badly Lady went to the surgeon. Either she hit puberty way late, Dante gave her demonic enhancements or they had a cross-over with Doctor Mario is all I'm saying. I wonder if DMC5 will be worse, showcasing a variant of the Ivy-effect from SoulCalibur.

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26 Re: DMC5 rumors floating around on Tue Dec 05, 2017 1:45 am

I dunno, maybe she got all jelly around trish since she's stacked too. How old was she in the anime?

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27 Re: DMC5 rumors floating around on Tue Dec 05, 2017 8:04 am

Her age isn't noted. Still, would be cool to see her age further. Imagine the game taking place closer to DMC2 in terms of timeline (which would probably mean the death of Trish and Lady) and she'd be like 80 years of age. Badass grandma wielding a wheelchair of doom. She could teach Sebastian a thing or two I'm sure.

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28 Re: DMC5 rumors floating around on Tue Dec 05, 2017 8:09 am

Birdman


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Trish is like Dante right? I mean, wasn't she created by Mundus? Does Trish even age or is it super slow?

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29 Re: DMC5 rumors floating around on Tue Dec 05, 2017 8:50 am

Trish is a clone of Dante's mum created by Mundus to lure Dante to Mallet Island, and then kill Dante. I guess she's an artificial human/homunculus, not sure if she counts as a pure demon. Probably never ages as she looks identical in 1 and 4(baring larger bust/ass) but Dante does since he's part human.

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30 Re: DMC5 rumors floating around on Tue Dec 05, 2017 8:57 am

Yeah I was mostly talking about Lady dying of old age, pretty sure Trish will just be murdered somehow since Dante seems really lonely in DMC2.

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31 Re: DMC5 rumors floating around on Tue Dec 05, 2017 9:03 am

Trish in DMC2 is non canon then?

I still find it odd 2 is canon. I wouldn't mind a remake, it has some neat bosses, at least design wise the building monster and the despair embodied look pretty rad.

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32 Re: DMC5 rumors floating around on Tue Dec 05, 2017 9:16 am

Trish was just an unlockable skin to play with, non-canon.

Apparently DMC also has a multiverse of sorts, there seems to be one where she never defected to the side of good and this happens, curtesy of the DMC2 novel:

Trish appears in an alternate universe where the world is ruled by demons. She is still part of Mundus' army, serving as his general, using Alastor as her weapon of choice. She leads a legion of demons against the rebellion led by Shadow. Due to events transpiring differently, she does not defect and is killed by Dante in the war, though he laments on having done so.

But yeah DMC2 is still canon, just takes place waaaaaay at the end of it all. Wouldn't be surprised if it is hundreds of years after DMC4. Also the coin Dante has in DMC2 has her silhouette on it on both sides, could be memento.

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33 Re: DMC5 rumors floating around on Wed Dec 06, 2017 6:37 am

Birdman


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What the hell? I never knew of such things.

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34 Re: DMC5 rumors floating around on Wed Dec 06, 2017 8:44 am

@Birdman wrote:What the hell? I never knew of such things.
DMC had a big scene in other media for a while, with an anime and novels which are all canon from what I recall.

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35 Re: DMC5 rumors floating around on Wed Dec 06, 2017 9:31 am

Birdman


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I saw some of the anime but couldn't stand it. Was looking forward to it for ages and was so disappointed.

Novels sound interesting. Are they Japan only?

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36 Re: DMC5 rumors floating around on Wed Dec 06, 2017 9:47 am

The anime is horrible yeah, but has some nice lore moments. The Novels I've never read, but they seem to be alright (just generic fluff).

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37 Re: DMC5 rumors floating around on Wed Dec 06, 2017 9:53 am

One novel has Enzo from Bayo in it, straight up same guy.



6:15 for DMC novel, featuring Tony from the Tony Might Cry series!

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38 Re: DMC5 rumors floating around on Wed Dec 06, 2017 9:58 am

Birdman


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It's hard to believe the anime was so poorly animated considering what it's based on. Most of it was still shots, or completely cutting away from the action to show the victims cowering in fear or the spectators while all we could hear was gunshots and sword swipes. It made no sense.

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39 Re: DMC5 rumors floating around on Wed Dec 06, 2017 10:03 am

@Birdman wrote:It's hard to believe the anime was so poorly animated considering what it's based on. Most of it was still shots, or completely cutting away from the action to show the victims cowering in fear or the spectators while all we could hear was gunshots and sword swipes. It made no sense.


Speaking as an art-director and animator, I do know: budget. Animation is expensive and during such an event, you generally are given two choices: make it look pretty or have it move pretty. Doing both is pretty much exclusive to movies or animes with a insane budget (like DBZ) The anime had great shots, great artwork, but the movement was pretty much not there.



Watching it again last year with a fellow art-director we sort of talked about just how we'd have done it, and imagine how our boss would direct this series, and we ended up with a similar product in our heads sadly. Just the way the world works.

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40 Re: DMC5 rumors floating around on Wed Dec 06, 2017 5:51 pm

Birdman


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I'd rather they just didnt make it then.

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41 Re: DMC5 rumors floating around on Wed Dec 06, 2017 10:26 pm

With that attitude a game like Chaos Legion probably also wouldn't exist though haha ;p

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42 Re: DMC5 rumors floating around on Wed Dec 06, 2017 11:12 pm

Birdman


Moderator
True, but at least CL or game like GodHand have the gameplay aspect. If that was bad in those I'd say the same thing. It is, after all, the reason we pick up a controller.

I just expected an anime about DMC would of all things be insanity.

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43 Re: DMC5 rumors floating around on Fri Dec 08, 2017 8:05 am

Again, the designers obviously wanted to, they just couldn't with the budget and deadline. There have been so many times I wanted to make an animation the best I could, but yeah with a budget of 300,- I can only do so much. Did you ever watch the Bayonetta movie?

In other news: Soul Calibur VI got announced and I'm pretty hype about it. Great game that, and it also confirmed the rumor that also listed DMC5 (which is why I'm mentioning it haha).

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44 Re: DMC5 rumors floating around on Fri Dec 08, 2017 4:47 pm

Wonder why they changed Ladies actor? I liked Kari Wahlgren as her in 3-4 but in 4:SE it's Michelle Ruff as they redubbed ladies scenes. I like my voice actors okay!

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45 Re: DMC5 rumors floating around on Fri Dec 08, 2017 8:26 pm

Wait they recast her? A bit of googling later and I even found some comparison yeah, wow I never noticed this. Wonder why this happened (also the jiggle is out of controle in this video)



I hate it when Voice-actors are changed...that said she sounds nearly identical. I really had to switch between the two constantly to hear the difference. As far as recasts go, they did a bang up job on this one since I never noticed.

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46 Re: DMC5 rumors floating around on Fri Dec 08, 2017 8:27 pm

Birdman


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I watched the Bayonetta movie. It had great animation most of the time.

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47 Re: DMC5 rumors floating around on Sat Dec 09, 2017 3:49 am

Jareson

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When it comes to game animes, I think all of them should got he way of Castlevania. 4 episodes of high intensity action and story, maybe with meh art. If it does well, fund the next season. That Castlevania anime was incredibly good.

On the subject of DMC lore, oh boy, that is a long list and growing longer being Kamiya is INTENTIONALLY making Bayonetta a cross universe thing. There is also a theory out there that all clover/platinum games IPs exist in the same universe, and that Kamiya is sort of keeping that in line as they keep making games.

The anime did give us the best thing to ever exist in a time where Donte existed, and that was a childhood picture of Dante....with white hair. Ninja Theory was forced to confirm that DmC was not canon after that which made me quite happy. That said when i finally did play DmC and wasn't on the hate train anymore, I found the concepts to be interesting. The game was definitely not as good as the rest, but I can't say it had nothing to add to the genre.

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48 Re: DMC5 rumors floating around on Mon Dec 11, 2017 10:47 pm

Wonder how Dante and Nero are gonna look? I love Dantes design in 4, it's the only costume that sells who he is by 4, it has the classical sensibilities of his 1 attire, but the rogue rebel look of 3(same jacket linings) topped with a new cowboy motif.

Dante in 3 literally just cobbles together some gear for a swanky outfit for his impromptu adventure, his 1 outfit(namely on Dante in 3) looks too classical for his rocker nature, it looks more cute than cool to me(especially in 3). He looks to have finally found his style by 4, really has that class and cheek down patt.

Nero has a nice mix of Vergil's regal look(similar boots) and Dante's gunslinger motifs also(even a revolver). And he has purple colour coding, being the mix of Dante's hot red and Vergils cold blue.

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