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1 This topic hurt my eyes... on Fri Nov 24, 2017 9:51 pm

https://steamcommunity.com/app/485510/discussions/0/1488866180598068593/

Always a pleasure to hang at the steam discussions forums haha Laughing

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2 Re: This topic hurt my eyes... on Sat Nov 25, 2017 12:36 am

Birdman


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Wow.

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3 Re: This topic hurt my eyes... on Sat Nov 25, 2017 4:04 am

It's getting silly now, I haven't even looked into this much and comments like this are everywhere. Doesn't help that the wiki doesn't have the full enemy roster(including variants). Nioh has tons of enemy types, many of which smartly reuse player moves or have unique variations of them, which cuts down on patterns to learn for the player and patterns to make for the devs. Granted some mobs are pretty easy since they are slow and have basic patterns, but they make up for that in bulk, trash mobs are there to pad out the stages with fodder. This isn't even accounting for bosses.

All action games do this, GH is a prime example as most enemies and bosses share the same basic moveset with each variant having an exclusive move or 2, bosses of course have some shared moves with mobs but have many unique, deadly moves to learn.

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4 Re: This topic hurt my eyes... on Sat Nov 25, 2017 4:29 am

Birdman


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It's just the stupid of people these days.

They don't register mechanics and depth at all. It's not even something they can process even if you spoon feed it to them.

For some people, every is visual. They need to be stimulated visually, CONSTANTLY.

There's another fool who has recently made his second topic on how fighting games are pointless and lack 'content'. Can't process the endless depth.

Honestly, as soon as I hear that word, game goes in the trash.

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5 Re: This topic hurt my eyes... on Sat Nov 25, 2017 5:09 am

@Birdman, your lacking 'content' ;p.

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6 Re: This topic hurt my eyes... on Sat Nov 25, 2017 8:53 am

Birdman


Moderator
hahaha

I was too busy with this thing called 'gameplay', 'in-depth mechanics' and 'fun'.

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7 Re: This topic hurt my eyes... on Sat Nov 25, 2017 9:27 am

Whats this 'gameplay' you speak of? I'm unfamiliar with such concepts.

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